AI Insights · Timothy · April 2022
Top 5 Otome Games on Android in South America: Q1 2022
Discover the performance of the top 5 Otome games on Android in South America during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the performance of the top 5 Otome games on the Android platform in South America showed varied trends in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a detailed overview of these trends.
Love Story ® Romance Games saw fluctuating weekly downloads, starting strong with around 27K at the beginning of January and ending the quarter with approximately 7.5K. The weekly revenue exhibited a steady increase, peaking at around $508 in early March. Active users started at about 35.8K and saw a significant drop to around 13.7K by the end of March.
My Candy Love : Otome Sim Game experienced a peak in weekly downloads in early January with approximately 23.5K and ended the quarter with around 5.9K. Revenue showed a notable peak at the end of January, reaching about $6.8K. Weekly active users started at approximately 70.4K and ended at around 51.9K.
Blood Kiss : Vampire story had varied weekly downloads, peaking in mid-January at around 17.7K and ending March with about 12.3K. Revenue remained relatively low but stable, peaking at $299 in mid-January. Active users increased from around 14.9K in late December to about 20.6K by the end of March.
Dangerous Fellows:Otome Dating maintained a consistent download rate, starting at around 13.5K in late December and ending March with roughly 7.5K. Revenue remained relatively low, hovering around $69 in the last week of March. Active users showed a gradual decline from approximately 63.5K in late December to about 50.6K by the end of the quarter.
Chatlinx Otome Love Story Game had a peak in weekly downloads in mid-January with around 9.6K, tapering off to approximately 2.7K by the end of March. Revenue remained minimal, with a peak of $63 in early January. Active users started at around 2.7K in late December and ended March with about 2.2K.
These insights from Sensor Tower highlight the diverse performance trends of Otome games in South America during the first quarter of 2022. For more detailed analytics and insights, visit Sensor Tower.